We’re entering the onset of the 14th season of League of Legends, and this all this said, it doesn’t appear Riot is going to stop anytime soon with the patches.

Now, the full patch release calendar is here, and 14.1 is here, and there will be abundant changes players will need to get to grips with.

Some of these changes involve the removal/changing of sine items within the game.

All Removed, New and Item Changes In League of Legends Season 14 (Patch 14.1)

It’s common for the LoL development team to release a timeline of when players can expect each patch throughout the year, and it’s very much appreciated by players.

Now, the first major patch of the year is here, and 14.1 brings a lot of changes to the game.

However, we’re concerned with the item changes, which are listed below.

New Items

Legendary items

Cryptbloom

  • Total cost: 2850
  • Item Recipe: Blighting Jewel + Fiendish Codex + 850 gold
  • Stats:
    • 60 AP
    • 30% Magic Penetration
    • 10 Ability Haste
  • Passive: Life From Death
    • Whenever you get a takedown on an enemy champion within 3 seconds of damaging them, create a healing nova on their location that heals allies for 50 (+50% AP) (60 second cooldown)

Dawncore

  • Total cost: 2700
  • Item Recipe: Bandleglass Mirror + Bandleglass Mirror + 700 gold
  • Stats:
    • 40 AP
    • 20 Ability Haste
    • 150% Base Mana Regen
  • Passive: First Light
    • Gain 3% Heal and Shield power and 5 AP per 100% Base Mana Regen.
  • Passive: Radiance
    • Gain 18% Summoner Spell Haste

Experimental Hexplate

  • Total Cost: 3000 gold
  • Item Recipe: Tunneler + Noonquiver + 600 gold
  • Stats:
    • 55 AD
    • 20% Attack Speed
    • 300 HP
  • Passive: Gain 30 ultimate ability haste.
  • Passive: After casting your ultimate, gain 35% attack speed and 15% bonus movement speed for 7 seconds.

Hollow Radiance

  • Total cost: 2800
  • Item Recipe: Chain Vest + Kindlegem + Ruby Crystal + 800 gold
  • Stats:
    • 600 HP
    • 40 Magic Resist
    • 100% Base Health Regen
  • Passive: Immolate
    • Taking or dealing damage causes you to begin dealing (10 +1.75% bonus HP) magic damage per second to nearby enemies (increased by 25% against minions) for 3 seconds. Taking or dealing damage refreshes the duration of this effect.
  • Passive: Desolate
    • Killing an enemy deals (20 +3.5% bonus HP) magic damage in an area around them.

Hubris

  • Total Cost: 3000 gold
  • Item Recipe: Serrated Dirk + Caulfield’s Warhammer + 900 gold
  • Stats:
    • 60 AD
    • 18 Lethality
    • 15 Ability Haste
  • Passive: Ego
    • When you kill an enemy champion you are granted a statue of yourself. If you already have a statue, this statue upgrades.
  • Passive: Eminence
    • When a champion that you have damaged within the last 3 seconds dies, gain 10 (+1 per rank of statue) Attack Damage for 60 seconds.

Kaenic Rookern

  • Total cost: 2900
  • Item Recipe: Spectral Cowl + Negatron Cloak + 750 gold
  • Stats:
    • 400 HP
    • 80 Magic Resistance
    • 150% Base Health Regen
  • Passive: Magebane
    • After not taking magic damage for 12 seconds, gain a magic shield for 20% of your maximum health.

Luden’s Companion

  • Total cost: 3000
  • Item Recipe: Lost Chapter + Hextech Alternator + 700 gold
  • Stats:
    • 90 AP
    • 600 Mana
    • 20 Ability Haste
  • Passive: Load
    • Gain a Shot Charge every 3 seconds, up to 6 maximum.
  • Passive: Fire
    • Damaging abilities consume all Shot Charges to deal an additional (40 +8% AP) magic damage to the target and one additional nearby target per charge. If there are insufficient targets in range, for each remaining shot, repeat the damage on the primary target dealing 35% damage.

Malignance

  • Total Cost: 2800 gold
  • Item Recipe: Lost Chapter + Fiendish Codex + 700 gold
  • Stats:
    • 80 AP
    • 20 Ability Haste
    • 600 Mana
  • Passive: Scorn
    • Gain 20 Ability Haste for your Ultimate.
  • Passive: Hatefog
    • Whenever you damage an enemy champion with your Ultimate, burn the ground beneath them for 3 seconds, dealing 60 (+6% AP) magic damage every second and reducing their Magic Resistance by (1 per user level) for as long as they are on the burning ground.
      • Note: Radius increases based on damage done 250 (+2^(Damage Amount/100)) ; with a maximum radius of 550.

Opportunity

  • Total Cost: 2700 gold
  • Item Recipe: Serrated Dirk + Rectrix + 800 gold
  • Stats:
    • 55 AD
    • 18 Lethality
    • 6% Movement Speed
  • Passive: Preparation
    • After being out of combat with Champions for 8 seconds, gain 5-10 Lethality. This Lethality lasts for 3 seconds after dealing damage to champions.
  • Passive: Extraction
    • If a champion dies within 3 seconds of damaging them, gain 150 decaying movement speed for 1.5 seconds.

Profane Hydra

  • Total Cost: 3400 gold
  • Item Recipe: Tiamat + The Brutalizer + 863 gold
  • Stats:
    • 60 AD
    • 18 Lethality
    • 20 Ability Haste
  • Active: Heretical Slash
    • Deal 80% total Attack Damage physical damage to nearby enemies. This damage increases to 120% total Attack Damage physical damage to enemies below 30% health.
  • Passive: Cleave
    • Attacks deal 40% AD (melee)/20% AD (ranged) damage to other units within 450 units of the target hit.

Stormsurge

  • Total cost: 2900
  • Item Recipe: Hextech Alternator + Aether Wisp + 950 gold
  • Stats:
    • 100 AP
    • 10 Magic Penetration
    • 5% Move Speed
  • Passive: Stormraider
    • Dealing 35% of a champion’s max HP within 2.5 seconds applies Squall to them and grants 25% for 2 seconds (20 second cooldown)
  • Passive: Stormsurge
    • After 2 seconds, Stormsurge strikes the target with lightning, dealing 100-200 (based on level) (+ 50% AP) magic damage to them. If they die to the lightning or before the lightning strikes, it detonates immediately in a large area around them and you gain 30 gold.

Sundered Sky

  • Total Cost: 3100 gold
  • Recipe: Tunneler + Caulfield’s Warhammer + 900 gold
    • 55 AD
    • 15 Ability Haste
    • 300 HP
  • Passive: Lightshield Strike
    • The first attack against a champion will critically strike and heals for 140% base AD (+6% of missing health)

Terminus

  • Total Cost: 3000 gold
  • Item Recipe: Recurve Bow + B.F. Sword + Dagger + 700 gold
  • Stats:
    • 40 AD
    • 30% Attack Speed
  • Passive: Shadow
    • Attacks apply 30 magic damage on-hit.
  • Passive: Juxtaposition
    • Alternate between Light and Dark on-hits each attack. Light attacks grant 3-5 armor and magic resist (up to 15-25) for 5 seconds. Dark attacks grant 6% armor penetration and magic penetration (up to 30%) for 5 seconds.

Trailblazer

  • Total cost: 2400
  • Item Recipe: Chain Vest + Winged Moonplate + 800 gold
  • Stats:
    • 250 HP
    • 40 Armor
    • 5% Movement Speed
  • Passive: Lead the Way
    • While moving, gain 20 bonus Move Speed. At max speed, create a trail that speeds up allied champions’ Move Speed by 15% of your Movement speed. Your next Attack discharges the bonus Move Speed and Melee champions Slow the target by 50% for 1 second.

Unending Despair

  • Total cost: 2800
  • Item Recipe: Chain Vest + Kindlegem + Ruby Crystal + 800 gold
  • Stats:
    • 400 HP
    • 55 Armor
    • 10 Ability Haste
  • Passive: Anguish
    • Every 7 seconds while in combat with champions, deal (3% bonus HP + 30-50 (based on level)) magic damage to nearby champions, healing for 250% of the damage dealt.

Voltaic Cyclosword

  • Total Cost: 2900 gold
  • Item Recipe: The Brutalizer + Kircheis Shard + 863 gold
  • Stats:
    • 55 AD
    • 18 Lethality
    • 15 Ability Haste
  • Passive: Energized
    • Moving and Attacking will generate an Energized Attack. Dashes and Stealth stack Energized 75% faster.
  • Passive: Firmament
    • Your Energized Attack applies 100 bonus physical damage and Slows enemies for 99% for 0.75 seconds. Slow is a melee only.

Component Items

Brutalizer

  • Total Cost: 1337 gold
  • Recipe: Glowing Mote + Pickaxe + 212 gold
  • Stats:
    • 25 Attack Damage
    • 10 Ability Haste
    • 8 Lethality

Glowing Mote

  • Cost: 250 gold
  • Stats:
    • 5 Ability Haste

Haunting Guise

  • Total Cost: 1300 gold
  • Item Recipe: Amplifying Tome + Ruby Crystal + 500 gold
  • Stats:
    • 35 AP
    • 200 HP
  • Passive – Madness
    • For each second in combat with enemy champions, deal 2% bonus damage (maximum of 6%).

Hextech Alternator

  • Total Cost: 1100 gold
  • Item Recipe: Amplifying Tome + Amplifying Tome + 300 gold
  • Stats:
    • 50 AP
  • Passive: Revved
    • Damaging a champion deals an additional 50-125 (based on level) magic damage (40 second cooldown)

Rectrix

  • Total Cost: 900 gold
  • Recipe: Long Sword + 550 gold
  • Stats:
    • 20 Attack Damage
    • 4% Movement Speed

Steel Sigil

  • Total Cost: 1200 gold
  • Recipe: Long Sword + Cloth Armor + 550 gold
  • Stats:
    • 15 AD
    • 30 Armor

Tunneler

  • Total Cost: 1100 gold
  • Item Recipe: Long Sword + Ruby Crystal + 350 gold
  • Stats:
    • 15 AD
    • 250 HP

Removed Items

Mythic Items

  • Crown of the Shattered Queen
  • Duskblade of Draktharr
  • Divine Sunderer
  • Evenshroud
  • Everfrost
  • Galeforce
  • Goredrinker
  • Luden’s Tempest
  • Night Harvester
  • Radiant Virtue

Legendary Items

  • Demonic Embrace
  • Chemtech Putrifier
  • Gargoyle’s Stoneplate
  • Prowler’s Claw
  • Turbo Chemtank
  • Silvermere Dawn

Component Items

  • Aegis of the Legion
  • Chalice of Harmony
  • Ironspike Whip
  • Leeching Leer
  • Lifewell Pendant
  • Rageknife
  • Stopwatch

 

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